Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Early Access 0.6.1
From Super Fantasy Kingdom Official Wiki
New and Changes
- You can open the unit and hero sheets from the unlocks menu
- The more heroes you have unlocked, the more items they can start with
- Targeting items have their own shops now
- Caravans removed targeting items
- Undead added 4 more world event spots
- All heroes can only equip items they support
- All heroes display the stats they are supporting their sheet
- Wizard has a question mark and vanishes after talking to him, so its clear you have to speak to him multiple times
- Boss Demon Spider is immune to poison
- Boss Dragon is immune to burning
- Boss Phoenix loses all status effects when being reborn
- Hero Cadus supports targeting items now
- Unit Angel supports targeting items now
- Unit Bee supports targeting items now
- Unit Djinn reduced cooldown further in first two upgrades
- Unit Scarecrow is a mana user now
- Unit Succubus supports targeting items now
- Relic Big Daddy gets unlocked on Kingdom Level 14 now
- Relic Archeologist gets unlocked on Kingdom Level 18 now
Fixes
- Fixed Scientist some units not being selectable
- Fixed Pirates marker not vanishing if clicking on them too early
- Fixed being able to challenge mini*bosses so early they were spawned at level 0
- Fixed being in stuck in slowmotion when dropping a unit instantly
- Fixed freeze when skipping evolution screen before it even opens
- Fixed freeze with Gevald on day X
- Fixed some units firing endlessly with special and unaffected targeting
- Fixed catalog relics that are not sold by Amaya not displaying at which kingdom level they get unlocked
- Fixed strongest and weakest targeting in group searchers
- Fixed Human cost of road to coin maker on island
- Fixed Undead Thicket description in pause menu
- Fixed Undead building sewage plant bottom right corner and connecting them
- Fixed relic Mug of Joy on first day if building the tavern after getting the unit
- Fixed abilities counting amount of status effects starting at 1
- Fixed unit Angel upgrades wrong speed stat displayed
- Fixed unit Cyclops evolution not displaying the correct area
- Fixed unit Dancer displaying an area stat while not really supporting it
- Fixed unit Dancer passive upgrade effect amount displayed not changing
- Fixed unit Dark Pylon stats seeming as if it would do damage
- Fixed unit Dryad upgrades displaying wrong area stat
- Fixed unit Djinn evolution upgrade description
- Fixed unit Flamewalker can equip the cooldown item
- Fixed unit Ghost evolution switching element
- Fixed unit Ghost upgrade not displaying the increase in speed
- Fixed unit Griffin evolution not displaying the correct area
- Fixed unit Jouster evolution attack not in sync
- Fixed unit Jouster displaying wrong targeting (and can equip targeting items)
- Fixed unit Leech displaying wrong targeting (and can equip targeting items)
- Fixed unit Magus displaying wrong targeting (and can equip targeting items)
- Fixed unit Magus having range stat
- Fixed unit Magus evolution not displaying the upgraded area in the attack description
- Fixed unit Mechanic duration increases not applying
- Fixed unit Satyr upgrade descriptions not displaying the correct cooldown
- Fixed unit Satyr evolution not displaying the correct area
- Fixed unit Succubus upgrade not displaying the increase in speed
- Fixed unit Succubus passive displayed as increasing damage instead of power
- Fixed unit Swordsman passive being categorized as physical
- Fixed unit Troll upgrade descriptions not displaying the correct cooldown
- Fixed unit Troll passive displaying earth element
- Fixed unit Treant passive displaying plant element
- Fixed unit Yeti still having the keyword for taunt instead of freeze
- Fixed unit Yeti evolution not displaying the correct area


