Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Playtest RC 22

From Super Fantasy Kingdom Official Wiki

  • Removed morale system
  • Units stay and can be rearranged until end of combat
  • Instead monsters get stronger and faster at night resulting in a similar climax
  • Walls give +1 level to all units instead of morale
  • Increased morning period from 25 to 30s
  • Display range of unit faster when hovering over it
  • Remove status effects on unit death
  • Fixed rank star amount displayed
  • Fixed display of village upgrades on loading
  • Fixed buildings clickable during game over