Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Playtest RC 38
From Super Fantasy Kingdom Official Wiki
- Worked a lot on the map
- New system for applying darkness at night. Light, fire and electric effects are now excluded from it, while still being rendered correctly when something walks through them.
- Killed monsters leave behind a bit of splatter
- Added blue damage numbers for shield hits
- Added small wave animations
- Treasure drops are more consistent
- Improved ranking tutorial
- Monsters do not get angry after they've already won anymore
- Treasure can also be collected when paused
- Health and shield values get rounded before displaying
- Fixed camera world edges
- Fixed Drog not going away
- Fixed tavern accepting unlimited berries
- Fixed monsters burning gold and stone veins after winning
- Fixed veins being clickable after losing


