Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Playtest RC 26

From Super Fantasy Kingdom Official Wiki

  • Added achievement system
  • There's a pool of default units and items to choose from during a run
  • All others must be unlocked through achievement first
  • Rerolls and banishes are resources that can be used up, bought and unlocked as starting resource now
  • A hungry unit gets a debuff now
  • Renamed ancient to dinosaur and elder to kaiju
  • Fixed idle workers and carriers amount in UI