Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Monsters
Every
Midday monsters start attacking the kingdom and need to be defeated by your units. If a monster reaches your units it hits them dealing damage and applying any effects the monster might apply. If a player does a File:Ritual.png Ritual in
Church, monsters have a chance to evolve. Evolved monsters have extra
Health, deal more
Damage and have a chance to drop
Coins when defeated.
Usage
Monsters attack your kingdom, if you catch an attacking monster in a trap from the
Trapper then they will be permanently unlocked as a Unit for that Kingdom. You can tell whether you already unlocked a unit based on the cage Icon that is displayed next to it if you have it unlocked.
Fate Selection
Monsters always are in the same Fate Day Selection, So the
Dryad will always appear on the day 2 Fate selection, and if chosen as fate they will continue spawning all days after that, but are less likely to spawn for every day that passes.
Units will never appear in their own Kingdom as monsters, so the
Crossbowman will never appear in the
Human kingdom as a monster and the
Clown will never appear in the
Undead kingdom as a monster.
All stats are based on
Curse 0.
| Sprite | Unit | Day | Level | Physical / Magical | Stats on first day appearing | Movement pattern | Special |
|---|---|---|---|---|---|---|---|
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Archer | 1 | 1 | - | Straight | None | |
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Crossbowman | 2 |
2 | Straight | None | ||
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Clown | 2 |
2 | -None? | Applies Fatigue | ||
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Dryad | 2 | 2 | Straight | None | ||
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Monk | 3 |
3 | Stop and Go | Applies Radiance | ||
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Deathpriest | 3 |
3 | Slow | None | ||
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Mechanic | 3 | 3 | Straight | None | ||
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Djinn | 4 | 4 | Fast | Fades in and out | ||
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Jester | 4 | 4 | Straight | Applies Burn | ||
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Runescribe | 5 | 5 | Stop and Go | Applies Shock | ||
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Werewolf | 5 | 5 | -None? | Applies Bleed | ||
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Pixie | 6 | 6 | Zigzag | Fades in and out | ||
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Griffin | 6 |
6 | Circling | None | ||
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Vampire | 6 |
6 | Straight | None | ||
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Marksman | 8 | 7 | Fast | None | ||
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Psion | 8 | 7 | Stop and Go | None | ||
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Efreet | 9 | 8 | Fast | Applies Burn | ||
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Leech Mother | 9 | 8 | Slow | Applies Poisoned | ||
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Halfling | 10 | 9 | Fast | None | ||
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Satyr | 10 | 9 | Straight | None | ||
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Dinosaur | 11 | 10 | Stop and Go | None | ||
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Shaman | 11 | 10 | Stop and Go | None | ||
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Swordsman | 12 |
11 | Straight | None | ||
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Bard | 12 |
11 | Circling | None | ||
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Ghoul | 12 |
11 | Fast | Applies Bleed | ||
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Lich | 12 |
11 | Slow | Applies Fatigue | ||
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Dancer | 13 | 12 | Straight | Deals direct damage | ||
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Magus | 13 | 12 | Fast | Applies Wet | ||
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Cyclops | 15 | 13 | Stop and Go | None | ||
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Stormcaller | 15 | 13 | -None? | Applies Shock | ||
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Bee | 16 | 14 | Circling | None | ||
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Druid | 16 | 14 | Slow | Applies Weakness | ||
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Paladin | 17 |
15 | Straight | Applies Radiance | ||
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Abomination | 17 |
15 | Stop and Go | None | ||
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Arcanist | 17 | 15 | Fast | None | ||
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Banshee | 17 |
15 | Straight | Fades in and out | ||
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Berserk | 18 | 16 | Fast | Deals direct damage | ||
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Treant | 18 | 16 | -None? | None | ||
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Colossus | 19 | 17 | Stop and Go | None | ||
![]() |
Jailer | 19 | 17 | Straight | Applies Fatigue | ||
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Battle Mage | 20 | 18 | Stop and Go | None | ||
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Minotaur | 20 | 18 | Straight | None | ||
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Devil | 22 | 19 | Straight | None | ||
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Miner | 22 | 19 | Straight | None | ||
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Jouster | 23 |
20 | Fast | None | ||
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Headless | 23 |
20 | Fast | None | ||
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Qilin | 23 | 20 | Fast | None | ||
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Angel | 24 |
21 | Straight | Applies Radiance | ||
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Gremlin | 24 | 21 | Fast | Deals direct damage | ||
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Succubus | 24 | 21 | Straight | Applies Fatigue | ||
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Yeti | 25 | 22 | Fast | None | ||
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Shroom | 25 | 22 | Stop and Go | Applies Poisoned | ||
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Troll | 25 | 22 | -None? | None | ||
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Ghost | 26 |
23 | Slow | Fades in and out | ||
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Observer | 26 | 23 | Circling | None | ||
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Rogue | 26 | 23 | Stop and Go | Deals direct damage | ||
![]() |
Flamewalker | 27 | 24 | Stop and Go | None | ||
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Frost Mage | 27 | 24 | Stop and Go | Applies Freeze |




























































