Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 13
From Super Fantasy Kingdom Official Wiki
- Added x1.5 and x2.5 UI scaling
- Made jester achievement a little easier
- Miniboss not trigger-able before morning
- Skeleton damage increased
- Cyclops cooldown reduced
- Halfling increased scaling damage
- Werewolf increased scaling damage
- Monk increased base damage
- Runescribe scaling damage slightly reduced
- Deathpriest scaling damage slightly reduced
- Deathpriest minion damage reduced
- Fixed boost option showing when not having any beer
- Fixed hero Inspire upgrade no second upgrade on level 6
- Fixed level up data display bug in certain resolutions
- Fixed achievements still appearing as unlocked after resetting data
- Fixed resources in buildings not displaying after loading
- Fixed dragging unit with two mouse buttons clicked
- Fixed cartographer displaying wrong boss
- Fixed Djinn evolution displaying wrong unit sprites in UI
- Fixed two holy water making cloak
- Fixed boost button input prompt clickable when it shouldn't
- Fixed save scramble bug
- Fixed clicking unit building of an evolved unit


