Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Playtest RC 42
From Super Fantasy Kingdom Official Wiki
- Reworked dialogues and added a few more
- Added third zoom level
- Fog weather reduces range by 20% now
- First unit from portal and first horse from stables are free
- Can only spend resources you have storage for
- Bosses drop treasure
- Limit FPS to 144
- Expand popup closes when opening other overlays
- Controller cursor gets hidden during cut-scenes and dialogues
- Hero and merchant only come once per run for now
- Buildings job popup has variable width
- Improved controller cursor
- Improved scrolling invite UI with controller
- Improved assigning jobs in buildings overlay with controller
- Improved how far sounds are hearable
- Fixed tree trunks moving in wind
- Fixed rerolls, banishes and revivals not being saved
- Fixed new game button being default instead of continue
- Fixed title screens still active behind new game overlay
- Fixed rebuild with controller
- Fixed building upgrade button not selectable with controller
- Fixed small building button and invite overlay tabs navigable
- Fixed controller overlay navigation when flag mode is active
- Fixed controller selection after rerolling
- Fixed camera movable in dialogues
- Fixed skipping guest arrival could resume game during dialogue
- Fixed merchant title
- Fixed unlocked passives being permanently saved before end of day
- Fixed ranker being clickable
- Fixed crafting buildings sound not ending on game over
- Fixed quest overlay
- Fixed selection screens with two options purchase button alignment


