Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Early Access 0.5.06
From Super Fantasy Kingdom Official Wiki
- Armory reduced chances for duplicates
- The game does not reset your zoom level daily
- The tooltip when assigning workers differentiates between worker and carrier jobs
- Outposts that spawn items do so directly onto the battlefield
- The shard outpost gets unlocked much earlier
- Added multiple checks before saving kingdom data to prevent data losses due to crashes in that moment
- Geologist and Graverobber doubled the radius they work in
- Undead quarry upgrade costs ooze instead of blocks
- Undead Blood Bank costs 7 coins to build instead of stone
- Undead Blood Bank costs 5 faith to upgrade instead of stone
- Undead Library has more storage capacity for books
- Abomination increased base damage by 2
- Boss Phoenix reduced health
- Boss Phoenix reduced damage but it scales with time
- Villain Vagabond reduced damage
- Monsters reduced damage overall
- Monster Leech stops more often
- Monster Banshee is a bit slower
- Monster Colossus reduced health
- Monster Colossus removed armor 20 -> 0
- Monster Minotaur reduced health
- Fixed monster Crossbowman never appearing
- Fixed keyword dictionary being visible in settings and unlocks
- Fixed world upgrades tooltip showing too early
- Fixed retry button in pause menu visual bug
- Fixed witch tooltip error
- Fixed hungry status color
- Fixed pinned status color
- Fixed Alarics trade quest requirement being too high
- Fixed Undead dialogue with Gevald wrong order
- Fixed Undead dialogue with Amaya missing actor
- Fixed Bloat Book bleed keyword
- Fixed Dark Pylon poison keyword
- Fixed Druid radiance keyword
- Fixed Cole displayed damage
- Fixed Mort displayed damage
- Fixed Qhe'la displayed damage
- Fixed Thea displayed damage
- Tried to improve behavior on application exit for some players


