Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Playtest RC 39

From Super Fantasy Kingdom Official Wiki
Revision as of 21:25, 13 November 2023 by wgg>Emilyba

  • Early game balancing
  • More work on the map
  • Added 1s display of current day each morning as transition between loading and gameplay
  • Added body parts, bones, leaves, green blood and ectoplasm to splatter system
  • Improved hero upgrade UI and descriptions
  • Food amount gets red if not enough meals for all units
  • Minibosses tell their HP before you have to fight them
  • World event spots are now marked with an X
  • Cartographer display todays monsters stats and supports bosses now
  • Boss spawns do not drop treasure or count for glory anymore
  • Disable player input and ui before fading day out
  • Resource outposts better explained
  • Fixed carriers not looking for resources directly after upgrading castle
  • Fixed problems with building walls
  • Fixed no treasure collecting sound when paused
  • Fixed hungry and boost effect not removed on death
  • Fixed stone z sorting
  • Fixed background images in unit details
  • Fixed camera edges
  • Fixed dragging units when cut scenes start
  • Fixed goldmine stored gold not visible