Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 42
From Super Fantasy Kingdom Official Wiki
- Very small resolutions get reset to 640x480 on game start
- A ton of performance optimizations for projectiles and loading time
- The first day starts with two animals
- Added one additional berry bush generating on wild grass
- Increased mouse treasure magnet range
- Reduced base health of Leech (monster) by 2
- Reduced base health of Jester (monster) by 1
- Marksman is a support unit now
- Marksman new passive ability
- Fixed last unlocked unit not being offered
- Fixed tavern summary displaying gained XP for dead units
- Fixed play button being German
- Fixed magnet powerup still working


