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If you notice any errors, feel free to correct them.

Early Access 0.5.08

From Super Fantasy Kingdom Official Wiki
Revision as of 09:12, 13 January 2026 by Purds (talk | contribs)
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  • Clicking on the "Enter Tavern" banner skips the tavern animation
  • Hero equipment slots are unlocked by total glory now
  • Added a tutorial for fate selection
  • The graveyard gets explained during the undead tutorial
  • The markers are a lot more noticable
  • Further improved armory chances so it's more likely to get one of each first
  • All siege engines have individual coin costs now
  • Evolution building vanishes if the evolved unit is gone
  • Item Rejuvenation cannot be equipped by mana units
  • Added targeting mode for units that attack a fixed position
  • Curse requirement description a little more clear
  • Undead Hunter upgrade improved description
  • Humans reduced some star requirements
  • Thickets removed flowers so it looks even less like a bush
  • Removed the special job auto-disable thing
  • Paladin increased base damage
  • Bone Golems are slightly slower
  • Demon Spider reduced damage slightly
  • Dragon's fireball does not apply burning anymore
  • Dragon's fireball vanishes on his death now
  • Gyrocopters's bomb vanishes on his death now
  • Magister reduced damage very slightly
  • Phoenix comes 10m closer now
  • A lot of monster adjustments in the last week
  • Fixed Mort last quest step
  • Fixed negative faith maybe
  • Fixed pause menu corpse keyword
  • Fixed training grounds not clickable
  • Fixed experience scroll not clickable
  • Fixed flag mode button vanishing when hovering lumberyard or farm
  • Fixed Crossbowman not displaying pierce stat
  • Fixed Dryad applying water damage instead of plant damage
  • Fixed inactive swarms being hoverable
  • Fixed Humans geologist hut description
  • Fixed fate selection cards border