Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Early Access 0.6.1: Difference between revisions
From Super Fantasy Kingdom Official Wiki
Created page with "{{infobox version | title = {{PAGENAME}} | date = 2026-02-06 | previous = Early Access 0.6.00 | next = Early Access 0.6.2 }} == New and Changes == * You can open the unit and hero sheets from the unlocks menu * The more heroes you have unlocked, the more items they can start with * Targeting items have their own shops now * Caravans removed targeting items * Undead added 4 more world event spots * All heroes can only equip items they support * All heroes display..." |
fixed next version number |
||
| Line 3: | Line 3: | ||
| date = 2026-02-06 | | date = 2026-02-06 | ||
| previous = [[Early Access 0.6.00]] | | previous = [[Early Access 0.6.00]] | ||
| next = [[Early Access 0. | | next = [[Early Access 0.7.052]] | ||
}} | }} | ||
Latest revision as of 13:01, 9 April 2026
New and Changes
- You can open the unit and hero sheets from the unlocks menu
- The more heroes you have unlocked, the more items they can start with
- Targeting items have their own shops now
- Caravans removed targeting items
- Undead added 4 more world event spots
- All heroes can only equip items they support
- All heroes display the stats they are supporting their sheet
- Wizard has a question mark and vanishes after talking to him, so its clear you have to speak to him multiple times
- Boss Demon Spider is immune to poison
- Boss Dragon is immune to burning
- Boss Phoenix loses all status effects when being reborn
- Hero Cadus supports targeting items now
- Unit Angel supports targeting items now
- Unit Bee supports targeting items now
- Unit Djinn reduced cooldown further in first two upgrades
- Unit Scarecrow is a mana user now
- Unit Succubus supports targeting items now
- Relic Big Daddy gets unlocked on Kingdom Level 14 now
- Relic Archeologist gets unlocked on Kingdom Level 18 now
Fixes
- Fixed Scientist some units not being selectable
- Fixed Pirates marker not vanishing if clicking on them too early
- Fixed being able to challenge mini*bosses so early they were spawned at level 0
- Fixed being in stuck in slowmotion when dropping a unit instantly
- Fixed freeze when skipping evolution screen before it even opens
- Fixed freeze with Gevald on day X
- Fixed some units firing endlessly with special and unaffected targeting
- Fixed catalog relics that are not sold by Amaya not displaying at which kingdom level they get unlocked
- Fixed strongest and weakest targeting in group searchers
- Fixed Human cost of road to coin maker on island
- Fixed Undead Thicket description in pause menu
- Fixed Undead building sewage plant bottom right corner and connecting them
- Fixed relic Mug of Joy on first day if building the tavern after getting the unit
- Fixed abilities counting amount of status effects starting at 1
- Fixed unit Angel upgrades wrong speed stat displayed
- Fixed unit Cyclops evolution not displaying the correct area
- Fixed unit Dancer displaying an area stat while not really supporting it
- Fixed unit Dancer passive upgrade effect amount displayed not changing
- Fixed unit Dark Pylon stats seeming as if it would do damage
- Fixed unit Dryad upgrades displaying wrong area stat
- Fixed unit Djinn evolution upgrade description
- Fixed unit Flamewalker can equip the cooldown item
- Fixed unit Ghost evolution switching element
- Fixed unit Ghost upgrade not displaying the increase in speed
- Fixed unit Griffin evolution not displaying the correct area
- Fixed unit Jouster evolution attack not in sync
- Fixed unit Jouster displaying wrong targeting (and can equip targeting items)
- Fixed unit Leech displaying wrong targeting (and can equip targeting items)
- Fixed unit Magus displaying wrong targeting (and can equip targeting items)
- Fixed unit Magus having range stat
- Fixed unit Magus evolution not displaying the upgraded area in the attack description
- Fixed unit Mechanic duration increases not applying
- Fixed unit Satyr upgrade descriptions not displaying the correct cooldown
- Fixed unit Satyr evolution not displaying the correct area
- Fixed unit Succubus upgrade not displaying the increase in speed
- Fixed unit Succubus passive displayed as increasing damage instead of power
- Fixed unit Swordsman passive being categorized as physical
- Fixed unit Troll upgrade descriptions not displaying the correct cooldown
- Fixed unit Troll passive displaying earth element
- Fixed unit Treant passive displaying plant element
- Fixed unit Yeti still having the keyword for taunt instead of freeze
- Fixed unit Yeti evolution not displaying the correct area


