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Early Access 0.6.1: Difference between revisions

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Created page with "{{infobox version | title = {{PAGENAME}} | date = 2026-02-06 | previous = Early Access 0.6.00 | next = Early Access 0.6.2 }} == New and Changes == * You can open the unit and hero sheets from the unlocks menu * The more heroes you have unlocked, the more items they can start with * Targeting items have their own shops now * Caravans removed targeting items * Undead added 4 more world event spots * All heroes can only equip items they support * All heroes display..."
 
fixed next version number
 
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| date = 2026-02-06
| date = 2026-02-06
| previous = [[Early Access 0.6.00]]
| previous = [[Early Access 0.6.00]]
| next = [[Early Access 0.6.2]]
| next = [[Early Access 0.7.052]]
}}
}}



Latest revision as of 13:01, 9 April 2026

New and Changes

  • You can open the unit and hero sheets from the unlocks menu
  • The more heroes you have unlocked, the more items they can start with
  • Targeting items have their own shops now
  • Caravans removed targeting items
  • Undead added 4 more world event spots
  • All heroes can only equip items they support
  • All heroes display the stats they are supporting their sheet
  • Wizard has a question mark and vanishes after talking to him, so its clear you have to speak to him multiple times
  • Boss Demon Spider is immune to poison
  • Boss Dragon is immune to burning
  • Boss Phoenix loses all status effects when being reborn
  • Hero Cadus supports targeting items now
  • Unit Angel supports targeting items now
  • Unit Bee supports targeting items now
  • Unit Djinn reduced cooldown further in first two upgrades
  • Unit Scarecrow is a mana user now
  • Unit Succubus supports targeting items now
  • Relic Big Daddy gets unlocked on Kingdom Level 14 now
  • Relic Archeologist gets unlocked on Kingdom Level 18 now

Fixes

  • Fixed Scientist some units not being selectable
  • Fixed Pirates marker not vanishing if clicking on them too early
  • Fixed being able to challenge mini*bosses so early they were spawned at level 0
  • Fixed being in stuck in slowmotion when dropping a unit instantly
  • Fixed freeze when skipping evolution screen before it even opens
  • Fixed freeze with Gevald on day X
  • Fixed some units firing endlessly with special and unaffected targeting
  • Fixed catalog relics that are not sold by Amaya not displaying at which kingdom level they get unlocked
  • Fixed strongest and weakest targeting in group searchers
  • Fixed Human cost of road to coin maker on island
  • Fixed Undead Thicket description in pause menu
  • Fixed Undead building sewage plant bottom right corner and connecting them
  • Fixed relic Mug of Joy on first day if building the tavern after getting the unit
  • Fixed abilities counting amount of status effects starting at 1
  • Fixed unit Angel upgrades wrong speed stat displayed
  • Fixed unit Cyclops evolution not displaying the correct area
  • Fixed unit Dancer displaying an area stat while not really supporting it
  • Fixed unit Dancer passive upgrade effect amount displayed not changing
  • Fixed unit Dark Pylon stats seeming as if it would do damage
  • Fixed unit Dryad upgrades displaying wrong area stat
  • Fixed unit Djinn evolution upgrade description
  • Fixed unit Flamewalker can equip the cooldown item
  • Fixed unit Ghost evolution switching element
  • Fixed unit Ghost upgrade not displaying the increase in speed
  • Fixed unit Griffin evolution not displaying the correct area
  • Fixed unit Jouster evolution attack not in sync
  • Fixed unit Jouster displaying wrong targeting (and can equip targeting items)
  • Fixed unit Leech displaying wrong targeting (and can equip targeting items)
  • Fixed unit Magus displaying wrong targeting (and can equip targeting items)
  • Fixed unit Magus having range stat
  • Fixed unit Magus evolution not displaying the upgraded area in the attack description
  • Fixed unit Mechanic duration increases not applying
  • Fixed unit Satyr upgrade descriptions not displaying the correct cooldown
  • Fixed unit Satyr evolution not displaying the correct area
  • Fixed unit Succubus upgrade not displaying the increase in speed
  • Fixed unit Succubus passive displayed as increasing damage instead of power
  • Fixed unit Swordsman passive being categorized as physical
  • Fixed unit Troll upgrade descriptions not displaying the correct cooldown
  • Fixed unit Troll passive displaying earth element
  • Fixed unit Treant passive displaying plant element
  • Fixed unit Yeti still having the keyword for taunt instead of freeze
  • Fixed unit Yeti evolution not displaying the correct area