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Demo build 22: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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*Veins have priority over deposits in the world | *[[Veins]] have priority over deposits in the world | ||
*Cannot invite the same guest multiple times anymore | *Cannot invite the same guest multiple times anymore | ||
*Changed world event wheat sprite | *Changed world event [[wheat]] sprite | ||
*Increased amount of treasure from bosses | *Increased amount of [[Shards|treasure]] from [[bosses]] | ||
*Increased Dinosaur base and scaling health | *Increased [[Dinosaur]] base and scaling health | ||
*Increased Shaman doe scaling health | *Increased [[Shaman]] doe scaling health | ||
*Fixed Bonfire invite building (allowing curse 6) | *Fixed [[Bonfire]] invite building (allowing curse 6) | ||
*Fixed hero upgrade shield buff reset on moving units | *Fixed [[Guardian|hero]] upgrade [[shield]] buff reset on moving units | ||
*Fixed hero upgrade shield buff applying multiple times | *Fixed [[Guardian|hero]] upgrade [[shield]] buff applying multiple times | ||
*Fixed upgrading and leveling units reset their shield and health value | *Fixed upgrading and leveling units reset their shield and health value | ||
*Fixed graveyard not reviving unit | *Fixed [[graveyard]] not reviving unit | ||
*Fixed Runescribe hitting the same target more than once | *Fixed [[Runescribe]] hitting the same target more than once | ||
*Fixed Ghost achievement | *Fixed [[Ghost]] achievement | ||
*Fixed Skeleton buff ability | *Fixed [[Skeleton]] buff ability | ||
*Fixed default magnet range | *Fixed default [[magnet]] range | ||
*Fixed display of health and shield values below 1 | *Fixed display of health and shield values below 1 | ||
*Fixed Shield relic description | *Fixed [[Shield (Relic)|Shield relic]] description | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Revision as of 18:47, 15 November 2023
- Veins have priority over deposits in the world
- Cannot invite the same guest multiple times anymore
- Changed world event wheat sprite
- Increased amount of treasure from bosses
- Increased Dinosaur base and scaling health
- Increased Shaman doe scaling health
- Fixed Bonfire invite building (allowing curse 6)
- Fixed hero upgrade shield buff reset on moving units
- Fixed hero upgrade shield buff applying multiple times
- Fixed upgrading and leveling units reset their shield and health value
- Fixed graveyard not reviving unit
- Fixed Runescribe hitting the same target more than once
- Fixed Ghost achievement
- Fixed Skeleton buff ability
- Fixed default magnet range
- Fixed display of health and shield values below 1
- Fixed Shield relic description


