Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Playtest RC 38: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| | | title = Playtest RC 38 | ||
| date = 2023-04-17 | | date = 2023-04-17 | ||
| previous = [[Playtest RC 37]] | | previous = [[Playtest RC 37]] | ||
Revision as of 23:13, 12 December 2024
- Worked a lot on the map
- New system for applying darkness at night. Light, fire and electric effects are now excluded from it, while still being rendered correctly when something walks through them.
- Killed monsters leave behind a bit of splatter
- Added blue damage numbers for shield hits
- Added small wave animations
- Treasure drops are more consistent
- Improved ranking tutorial
- Monsters do not get angry after they've already won anymore
- Treasure can also be collected when paused
- Health and shield values get rounded before displaying
- Fixed camera world edges
- Fixed Drog not going away
- Fixed tavern accepting unlimited berries
- Fixed monsters burning gold and stone veins after winning
- Fixed veins being clickable after losing


