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Playtest RC 36: Difference between revisions
From Super Fantasy Kingdom Official Wiki
wgg>Cadaei info about unknown version RC 35 |
wgg>CadsBot →top: converted to DRUID infobox |
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{{ambox| There is no publicly known version RC 35}} | {{ambox| There is no publicly known version RC 35}} | ||
{{infobox version | {{infobox version | ||
| | | title = Playtest RC 36 | ||
| date = 2023-04-13 | | date = 2023-04-13 | ||
| previous = [[Playtest RC 34]] | | previous = [[Playtest RC 34]] | ||
Revision as of 23:13, 12 December 2024
No text provided.
- Camera is pixel perfect again, but displays twice as many pixels instead. So every pixel is in reality 4 pixels and entities can move on those half steps. That results in much smoother movement while retaining the clarity of a pixel perfect camera.
- Downed units need to eat any food to recover; they enter the tavern first
- Grid buttons display correctly where you can drop a unit
- Added tutorial for first unit death
- Changed Drog to be paid on visit instead of before
- Changed wetness status fx
- Reduced fish spawn rate
- Witch visits on day 9
- Fixed units being sometimes red during the day
- Fixed not being able to boost
- Fixed Drog not visiting
- Fixed siege camp UI


