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Playtest RC 36: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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*Camera is pixel perfect again, but displays twice as many pixels instead. So every pixel is in reality 4 pixels and entities can move on those half steps. That results in much smoother movement while retaining the clarity of a pixel perfect camera. | *Camera is pixel perfect again, but displays twice as many pixels instead. So every pixel is in reality 4 pixels and entities can move on those half steps. That results in much smoother movement while retaining the clarity of a pixel perfect camera. | ||
*Downed units need to eat any food to recover; they enter the tavern first | *Downed [[units]] need to eat any food to recover; they enter the [[tavern]] first | ||
*Grid buttons display correctly where you can drop a unit | *Grid buttons display correctly where you can drop a unit | ||
*Added tutorial for first unit death | *Added tutorial for first unit death | ||
*Changed Drog to be paid on visit instead of before | *Changed [[Drog]] to be paid on visit instead of before | ||
*Changed wetness status fx | *Changed wetness status fx | ||
*Reduced fish spawn rate | *Reduced [[fish]] spawn rate | ||
*Witch visits on day 9 | *[[Witch]] visits on day 9 | ||
*Fixed units being sometimes red during the day | *Fixed units being sometimes red during the day | ||
*Fixed not being able to boost | *Fixed not being able to boost | ||
*Fixed Drog not visiting | *Fixed [[Drog]] not visiting | ||
*Fixed siege camp UI | *Fixed [[Siege Camp|siege camp]] UI | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Revision as of 21:20, 13 November 2023
- Camera is pixel perfect again, but displays twice as many pixels instead. So every pixel is in reality 4 pixels and entities can move on those half steps. That results in much smoother movement while retaining the clarity of a pixel perfect camera.
- Downed units need to eat any food to recover; they enter the tavern first
- Grid buttons display correctly where you can drop a unit
- Added tutorial for first unit death
- Changed Drog to be paid on visit instead of before
- Changed wetness status fx
- Reduced fish spawn rate
- Witch visits on day 9
- Fixed units being sometimes red during the day
- Fixed not being able to boost
- Fixed Drog not visiting
- Fixed siege camp UI


