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Playtest RC 28: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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*Added hero selection | *Added [[Guardian|hero]] selection | ||
*Added hero powerups | *Added [[Guardian|hero]] [[Stats|powerups]] | ||
*Added revival; used to revive hero at half health | *Added [[revival]]; used to revive hero at half health | ||
*Added new stats area, speed and duration | *Added new [[stats]] {{stat|ar|area}}, {{stat|sp|speed}} and {{stat|du|duration}} | ||
*Added curse and charm to increase difficulty as you progress | *Added [[curse]] and [[charm]] to increase difficulty as you progress | ||
*Added option to continue or start a new run | *Added option to continue or start a new run | ||
*Added achievement for skeleton | *Added achievement for [[skeleton]] | ||
*Added sfx to road building | *Added sfx to road building | ||
*Added specified order of monsters to spawn | *Added specified order of [[monsters]] to spawn | ||
*Removed monster catching mechanic | *Removed [[Unknown|monster catching mechanic]] | ||
*Building roads is instant and can be done at any time | *Building roads is instant and can be done at any time | ||
*Dead units are not hungry anymore | *Dead units are not hungry anymore | ||
*Status procs do not count as leaks anymore | *Status procs do not count as leaks anymore | ||
*Adjusted glory requirements | *Adjusted [[glory]] requirements | ||
*Fixed clicking on monster in world | *Fixed clicking on monster in world | ||
*Fixed Mio the dog getting in the way of gamepad controls | *Fixed [[Mio]] the dog getting in the way of gamepad controls | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Revision as of 20:58, 13 November 2023
- Added hero selection
- Added hero powerups
- Added revival; used to revive hero at half health
- Added new stats
area,
speed and
duration - Added curse and charm to increase difficulty as you progress
- Added option to continue or start a new run
- Added achievement for skeleton
- Added sfx to road building
- Added specified order of monsters to spawn
- Removed monster catching mechanic
- Building roads is instant and can be done at any time
- Dead units are not hungry anymore
- Status procs do not count as leaks anymore
- Adjusted glory requirements
- Fixed clicking on monster in world
- Fixed Mio the dog getting in the way of gamepad controls


