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If you notice any errors, feel free to correct them.

Playtest RC 21: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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wgg>Emilyba
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*Upgrade costs only increase when upgrading non-human units
*Upgrade costs only increase when upgrading non-human units
*Fixed loosing when no enemies are left
*Fixed loosing when no enemies are left
*Fixed units greyed out in tavern
*Fixed units greyed out in [[tavern]]
*Fixed [[animals]] spawning on a wrong tile and being stuck there
*Fixed [[animals]] spawning on a wrong tile and being stuck there


{{nav patch notes}}
{{nav patch notes}}

Revision as of 20:41, 13 November 2023

  • Added refresh rate to resolution options
  • All expeditions inside the city 2 stone cheaper
  • Increased morning period from 20s to 25s
  • Upgrade costs only increase when upgrading non-human units
  • Fixed loosing when no enemies are left
  • Fixed units greyed out in tavern
  • Fixed animals spawning on a wrong tile and being stuck there