Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 88: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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| date = 2023-10-30
| date = 2023-10-30
| previous = [[Demo build 87]]
| previous = [[Demo build 87]]
| next =  
| next = [[Demo build 89]]
}}
}}
*Added monster capturing system!
*Added monster capturing system!

Revision as of 22:22, 6 November 2023

  • Added monster capturing system!
  • Added a new character: ???


  • Improved localization system so keywords like "Burn" only need to be translated once for all abilities


  • Greatly increased effect of the Knife relic
  • Reduced price of the Farm by one stone
  • Swordsman reduced damage scaling by 15%
  • Swordsman reduced health scaling by 20%
  • Swordsman increased shield scaling by 20%
  • Swordsman increased base shield from 16 to 20


  • Fixed storage amounts in castle overlay
  • Fixed keyboard commands after the Witch visited
  • Fixed the Gnomes never getting their berry
  • Fixed Bonfire not increasing monster amount
  • Fixed provokes wrongly appearing as Skeleton
  • Fixed right button working as left button
  • Fixed graveyard and elemental tower unit spots not being visible
  • Fixed relic Armor not applying health
  • Fixed taking water from the well resetting its progress
  • Fixed banning units with controller
  • Fixed banned card title font
  • Fixed multiple wrong ability damage types and elements
  • Fixed multiple unit sheets with correct data
  • Fixed units that get upgraded are still there for a second
  • Fixed units getting upgraded not getting buffs until you move them
  • Fixed tooltips not properly getting hidden in some cases
  • Fixed building control prompts not getting faded out after closing the buildings overlay
  • Fixed input settings reset button font