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Demo build 82: Difference between revisions

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*New wall system to unlock unit spots!
*New [[wall]] system to unlock unit spots!
*Added a rare weather event: Ashfall
*Added a rare [[weather]] event: [[Ashfall]]
*Added a very rare weather event: Blood Moon
*Added a very rare [[weather]] event: [[Blood Moon]]




*Mio does not go out when it storms or rains
*[[Mio]] does not go out when it [[storms]] or [[rains]]
*Birds do not fly when it storms or ash falls
*Birds do not fly when it [[storms]] or [[Ashfall|ash falls]]




*Rebalanced Merchant
*Rebalanced [[Merchant]]
*Each appeal gives 2.4 extra XP round down again
*Each [[appeal]] gives 2.4 extra [[XP]] round down again
*Increased hero crit chance power-up from 2.5% to 5%
*Increased [[Guardian|hero]] crit chance power-up from 2.5% to 5%
*Fire Elemental increased base damage and damage scaling by 20%
*[[Fire Elemental]] increased base damage and damage scaling by 20%
*Skeleton increased projectiles
*[[Skeleton]] increased projectiles
*Skeleton decreased base damage and damage scaling by 20%
*[[Skeleton]] decreased base damage and damage scaling by 20%




*Fixed many abilities thinking monsters in death animation are still alive
*Fixed many abilities thinking [[monsters]] in death animation are still alive
*Fixed status effect animations not running
*Fixed status effect animations not running
*Fixed removing all status effects could sometimes miss one
*Fixed removing all status effects could sometimes miss one
*Fixed units staying faded out on death
*Fixed [[units]] staying faded out on death
*Fixed total workers tooltip not following mouse anymore
*Fixed total [[workers]] tooltip not following mouse anymore
*Fixed special workers not being counted towards total workers tooltip
*Fixed special [[workers]] not being counted towards total workers tooltip
*Fixed some things in the world still interactable in pause menu
*Fixed some things in the world still interactable in pause menu


{{nav patch notes}}
{{nav patch notes}}

Revision as of 22:05, 15 November 2023



  • Rebalanced Merchant
  • Each appeal gives 2.4 extra XP round down again
  • Increased hero crit chance power-up from 2.5% to 5%
  • Fire Elemental increased base damage and damage scaling by 20%
  • Skeleton increased projectiles
  • Skeleton decreased base damage and damage scaling by 20%


  • Fixed many abilities thinking monsters in death animation are still alive
  • Fixed status effect animations not running
  • Fixed removing all status effects could sometimes miss one
  • Fixed units staying faded out on death
  • Fixed total workers tooltip not following mouse anymore
  • Fixed special workers not being counted towards total workers tooltip
  • Fixed some things in the world still interactable in pause menu