Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 7: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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*Curse now skips waves | *[[Curse]] now skips waves | ||
*Knight only follows targets for up to 50m | *[[Knight]] only follows targets for up to 50m | ||
*Made later | *Made later [[Monsters]] a bit stronger | ||
*Skeleton more base and scaling damage | *[[Skeleton]] more base and scaling damage | ||
*Djinn is now airborne and mage | *[[Djinn]] is now airborne and mage | ||
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*Fixed portal being generous again | *Fixed portal being generous again | ||
*Fixed knights attack description visual bug | *Fixed knights attack description visual bug | ||
*Fixed "accept defeat" not clickable after building | *Fixed "accept defeat" not clickable after building [[Geologist]] hut | ||
*Fixed reskilling and maxing a powerup with controller | *Fixed reskilling and maxing a powerup with controller | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Revision as of 20:55, 13 November 2023
- Made later Monsters a bit stronger
- Skeleton more base and scaling damage
- Djinn is now airborne and mage
- Fixed ingame settings could not be closed
- Fixed purchasable cards clickable
- Fixed portal being generous again
- Fixed knights attack description visual bug
- Fixed "accept defeat" not clickable after building Geologist hut
- Fixed reskilling and maxing a powerup with controller


