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Demo build 69: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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*Simplified appeal | *Simplified [[appeal]] | ||
* | *[[Decoration]]s, [[graveyard]] and [[tavern]] upgrade give one [[appeal]] | ||
*Each appeal unlocks one slot and gives | *Each [[appeal]] unlocks one slot and gives 2[[XP]] to new [[units]] | ||
*The tavern can be upgraded twice | *The [[tavern]] can be upgraded twice | ||
*Hunter upgrade cost to 5 ore | *[[Hunter]] upgrade cost to 5 [[ore]] | ||
*Quarry upgrade cost to 5 ingot | *[[Quarry]] upgrade cost to 5 [[ingot]] | ||
*Tavern upgrade cost to 5 (10) board | *[[Tavern]] upgrade cost to 5 (10) [[board]] | ||
*Stables costs reduced to 5 wheat | *[[Stables]] costs reduced to 5 [[wheat]] | ||
*Fixed road upgrades for | *Fixed [[road]] upgrades for [[decoration]]s | ||
*Fixed units put in graveyard after combat ends not getting revived | *Fixed [[units]] put in [[graveyard]] after combat ends not getting revived | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Revision as of 21:41, 15 November 2023
- Simplified appeal
- Decorations, graveyard and tavern upgrade give one appeal
- Each appeal unlocks one slot and gives 2XP to new units
- The tavern can be upgraded twice
- Hunter upgrade cost to 5 ore
- Quarry upgrade cost to 5 ingot
- Tavern upgrade cost to 5 (10) board
- Stables costs reduced to 5 wheat
- Fixed road upgrades for decorations
- Fixed units put in graveyard after combat ends not getting revived


