Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 67: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| name = Demo build 67 | | name = Demo build 67 | ||
| date = | | date = 2023-09-29 | ||
| previous = [[Demo build 66]] | | previous = [[Demo build 66]] | ||
| next = [[Demo build 68]] | | next = [[Demo build 68]] | ||
Revision as of 18:07, 3 October 2023
- Added morale system!
- Every 4 morale you unlock one more slot on the battlefield
- Units spawn with as much XP as your total morale
- New small building Decoration gives 3 morale (6 when upgraded by stone road)
- Graveyard gives 5 morale
- Pressing space in road building mode cancels it
- Workers ending their workday are not displayed as idle anymore
- Removed shrines
- Removed tavern upgrade
- Miner does not apply Bleed anymore
- Runescribe reduced damage scaling by 30%
- Crossbowman reduced base damage from 4 to 3
- Jailer increased base damage from 3 to 4
- Satyr increased base damage from 5 to 8
- Fixed boy affecting predefined randomness
- Fixed Gremlin's shield


