Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 64: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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*Gold and stone deposits are more likely to spawn near their respective veins | *Gold and stone deposits are more likely to spawn near their respective veins | ||
*The veins are more likely to spawn further apart | *The [[veins]] are more likely to spawn further apart | ||
*Popup what resource got delivered by a wagon | *Popup what resource got delivered by a wagon | ||
*Improved explanation of miniboss farm | *Improved explanation of [[miniboss]] farm | ||
*Reduced default monster evolution chance to 0% | *Reduced default monster evolution chance to 0% | ||
*Increased bonfire effect from 5% to 10% | *Increased [[bonfire]] effect from 5% to 10% | ||
*Fixed evolution | *Fixed evolution | ||
*Fixed miniboss farm not delivering wheat | *Fixed [[miniboss]] farm not delivering wheat | ||
*Fixed miniboss farm not delivering wheat on the next day when beating the miniboss too late | *Fixed [[miniboss]] farm not delivering wheat on the next day when beating the miniboss too late | ||
*Fixed tooltips not vanishing when going into pause menu | *Fixed tooltips not vanishing when going into pause menu | ||
*Fixed Shaman's spawned deer | *Fixed [[Shaman]]'s spawned deer | ||
{{nav patch notes}} | {{nav patch notes}} | ||


