Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 63: Difference between revisions

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{{infobox version
{{infobox version
| name = Demo build 63
| name = Demo build 63
| date =  
| date = 2023-09-24
| previous = [[Demo build 62]]
| previous = [[Demo build 62]]
| next = [[Demo build 64]]
| next = [[Demo build 64]]

Revision as of 18:13, 3 October 2023

  • Monsters can also evolve and be stronger (1% chance)
  • Killing evolved monsters counts as two kills for glory
  • Outpost bonfire increases chance for evolved monsters by 5%


  • Boss health bar UI redone
  • Separated hero selection process to make it less confusing and work in smaller resolutions
  • Display curse level in clock
  • Pressing game speed key when paused always resumes game in 1x speed
  • Birds have a shadow now
  • Keyboard keys Q and E as alternative for scroll wheel
  • Renamed Fighter to Swordsman


  • Fish gets picked before raw meat and bread before good meat
  • Reduced amount of monster attacking when provoking
  • Outpost hunting grounds reduced glory requirements from 25 to 20
  • Outpost bonfire reduced glory requirements from 100 to 25
  • Removed hidden world event spots


  • Fixed pinned hero still upgradable in unit overlay
  • Fixed Dryad stuck in attack animation
  • Fixed food left on counter after skipping in tavern
  • Fixed another case of unit range indicator not vanishing
  • Fixed Catapult and Trebuchet unit overlay
  • Fixed a few typos