Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 58: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| name = Demo build 58 | | name = Demo build 58 | ||
| date = | | date = 2023-09-06 | ||
| previous = [[Demo build 57]] | | previous = [[Demo build 57]] | ||
| next = [[Demo build 59]] | | next = [[Demo build 59]] | ||
Revision as of 19:25, 3 October 2023
- Added unit health bars in world (press ALT)
- Buildings display once they they are full of taxes
- Display amount of all currently assigned jobs when assigning job
- Added icons to tavern explanation
- Clicking on tavern explanation advances tavern procedure
- Renamed ranking up and ranks to upgrading and stars
- Increased default max amount of units to 8
- Catapult, Trebuchet and Elementals take up unit space now
- Increased max amount of animals for daily spawn from 3 to 5
- Reduced multiple faith skill costs
- Port does not generate taxes anymore
- Fixed status effects animations not playing sometimes
- Fixed sacrificed unit being revivable
- Fixed Elemental tower spawning elemental when there's no space
- Fixed Portal allowing purchasing unit when there's no space
- Fixed healtbars of fallen units displaying shield
- Fixed Fire Elemental's fireball on hit animation
- Fixed delay in music switch after defeating boss
- Fixed rejuvenation status overriding infinite ones
- Fixed being able to click on banish button of greyed out card
- Fixed being able to buy units from the hero when there's no space left
- Fixed combat being over before killing all of Goblin King's minions
- Fixed exiting to main menu on 2x game speed
- Fixed Treant ability descriptions


