Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 46: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| name = Demo build 46 | | name = Demo build 46 | ||
| date = | | date = 2023-07-28 | ||
| previous = [[Demo build 45]] | | previous = [[Demo build 45]] | ||
| next = [[Demo build 47]] | | next = [[Demo build 47]] | ||
}} | }} | ||
* Added faith system | *Added faith system | ||
* Monsters do not drop treasure anymore | *Monsters do not drop treasure anymore | ||
* Buildings generate taxes or faith | *Buildings generate taxes or faith | ||
* King collects taxes and faith | *King collects taxes and faith | ||
* New building church can be repaired for a faith collecting worker | *New building church can be repaired for a faith collecting worker | ||
* Hero upgrades can be minimized | *Hero upgrades can be minimized | ||
* Buildings have an | *Buildings have an entrance spot now so workers walk to a better spot | ||
* Workers reduced | *Workers reduced movement speed by 5% | ||
* Monk increased damage scaling by 12.5% | *Monk increased damage scaling by 12.5% | ||
* Fixed animals spawned out of thickets did not directly trigger hunters | *Fixed animals spawned out of thickets did not directly trigger hunters | ||
* Fixed hunter not hunting | *Fixed hunter not hunting | ||
* Fixed farm outpost not delivering wheat | *Fixed farm outpost not delivering wheat | ||
* Fixed deposits in the world not being saved | *Fixed deposits in the world not being saved | ||
* Fixed upgrading units with shield buff | *Fixed upgrading units with shield buff | ||
* Fixed port displaying harvesting time and being affected by production amplifiers | *Fixed port displaying harvesting time and being affected by production amplifiers | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Revision as of 19:34, 3 October 2023
- Added faith system
- Monsters do not drop treasure anymore
- Buildings generate taxes or faith
- King collects taxes and faith
- New building church can be repaired for a faith collecting worker
- Hero upgrades can be minimized
- Buildings have an entrance spot now so workers walk to a better spot
- Workers reduced movement speed by 5%
- Monk increased damage scaling by 12.5%
- Fixed animals spawned out of thickets did not directly trigger hunters
- Fixed hunter not hunting
- Fixed farm outpost not delivering wheat
- Fixed deposits in the world not being saved
- Fixed upgrading units with shield buff
- Fixed port displaying harvesting time and being affected by production amplifiers


