Please note that some information on this wiki is still based on the demo version.
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Demo build 39: Difference between revisions

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| next = [[Demo build 40]]
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*Damage against shield is always displayed in blue damage numbers
*Damage against [[shield]] is always displayed in blue damage numbers
*Added support for crits to blue damage numbers
*Added support for crits to blue damage numbers
*Boss chest can be rerolled
*[[Boss]] chest can be rerolled
*Boss chests use predefined randomness
*[[Boss]] chests use predefined randomness
*Spawned animals use predefined randomness
*Spawned [[animals]] use predefined randomness
*Resources in the world use predefined randomness
*[[Resources]] in the world use predefined randomness




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*Fixed dead units getting experience
*Fixed dead [[units]] getting [[xp|experience]]
*Fixed heal status using burning fx
*Fixed heal status using burning fx
*Fixed moving a unit after it started an attack could lead to problems
*Fixed moving a unit after it started an attack could lead to problems
*Fixed Shaman spawning doe at the wrong position
*Fixed [[Shaman]] spawning doe at the wrong position
*Fixed the game trying to spawn animals on exit
*Fixed the game trying to spawn animals on exit
*Fixed empty line in UI after banning
*Fixed empty line in UI after banning


{{nav patch notes}}
{{nav patch notes}}

Revision as of 19:41, 15 November 2023

  • Damage against shield is always displayed in blue damage numbers
  • Added support for crits to blue damage numbers
  • Boss chest can be rerolled
  • Boss chests use predefined randomness
  • Spawned animals use predefined randomness
  • Resources in the world use predefined randomness


  • Breaches do not affect glory anymore (temporary test)


  • Fixed dead units getting experience
  • Fixed heal status using burning fx
  • Fixed moving a unit after it started an attack could lead to problems
  • Fixed Shaman spawning doe at the wrong position
  • Fixed the game trying to spawn animals on exit
  • Fixed empty line in UI after banning