Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 35: Difference between revisions

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{{infobox version
{{infobox version
| name = Demo build 35
| name = Demo build 35
| date =  
| date = 2023-06-24
| previous = [[Demo build 34]]
| previous = [[Demo build 34]]
| next = [[Demo build 36]]
| next = [[Demo build 36]]
}}
}}
* Saves have backups now in case of crashes during saving or accidental resets
*Saves have backups now in case of crashes during saving or accidental resets
* Geologist findings are predefined now
*Geologist findings are predefined now
* Moving a unit resets its cooldown
*Moving a unit resets its cooldown
* Day does not end while there is no tavern
*Day does not end while there is no tavern
* Changed thickets flower color so it does not get mistaken as bush
*Changed thickets flower color so it does not get mistaken as bush
* Linked Wiki in main menu
*Linked Wiki in main menu




* Lich is Mage now
*Lich is Mage now
* Jester is Ranged now
*Jester is Ranged now
* Shaman's Doe getting hit does not count as breach anymore
*Shaman's Doe getting hit does not count as breach anymore
* Shaman's Doe spawns directly in front of the first unlocked unit spot in the column
*Shaman's Doe spawns directly in front of the first unlocked unit spot in the column
* Reduced Crossbowman damage scaling by 25%
*Reduced Crossbowman damage scaling by 25%
* Reduced Lightning Elemental damage scaling by 25%
*Reduced Lightning Elemental damage scaling by 25%
* Increased Sharpshooters cooldown from 0.5s to 0.75s
*Increased Sharpshooters cooldown from 0.5s to 0.75s
* Improved Deathpriests hitbox
*Improved Deathpriests hitbox




* Fixed total statistics only counting the last two days
*Fixed total statistics only counting the last two days
* Fixed Jailer achievement (untested)
*Fixed Jailer achievement (untested)
* Fixed exit animation when skipping Merchant or Witch
*Fixed exit animation when skipping Merchant or Witch
* Fixed an error when Shaman's Doe gets spawned
*Fixed an error when Shaman's Doe gets spawned


{{nav patch notes}}
{{nav patch notes}}

Revision as of 19:33, 3 October 2023

  • Saves have backups now in case of crashes during saving or accidental resets
  • Geologist findings are predefined now
  • Moving a unit resets its cooldown
  • Day does not end while there is no tavern
  • Changed thickets flower color so it does not get mistaken as bush
  • Linked Wiki in main menu


  • Lich is Mage now
  • Jester is Ranged now
  • Shaman's Doe getting hit does not count as breach anymore
  • Shaman's Doe spawns directly in front of the first unlocked unit spot in the column
  • Reduced Crossbowman damage scaling by 25%
  • Reduced Lightning Elemental damage scaling by 25%
  • Increased Sharpshooters cooldown from 0.5s to 0.75s
  • Improved Deathpriests hitbox


  • Fixed total statistics only counting the last two days
  • Fixed Jailer achievement (untested)
  • Fixed exit animation when skipping Merchant or Witch
  • Fixed an error when Shaman's Doe gets spawned