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Demo build 31: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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* | *[[Merchant]]s offers are a bit less extreme | ||
*Increased Treant base damage from 4 to 5 | *Increased [[Treant]] base damage from 4 to 5 | ||
*Decreased all Elementals base and scaling health | *Decreased all [[Elementals]] base and scaling health | ||
*Increased Fire Elemental projectile speed | *Increased [[Fire Elemental]] projectile speed | ||
*Increased Fire Elemental base and scaling damage | *Increased [[Fire Elemental]] base and scaling damage | ||
*Decreased Fire Elemental cooldown from 2s to 1.5s | *Decreased [[Fire Elemental]] cooldown from 2s to 1.5s | ||
*Decreased Lightning Elemental scaling damage | *Decreased [[Lightning Elemental]] scaling damage | ||
*Fixed units being able to attack and use their passive on the bench | *Fixed units being able to attack and use their passive on the bench | ||
*Fixed stuck in tavern after sacrificing | *Fixed stuck in [[tavern]] after sacrificing | ||
*Fixed weakness increasing magical defense instead of decreasing it | *Fixed [[weakness]] increasing magical defense instead of decreasing it | ||
*Fixed mouse cursor when leaving resource bar | *Fixed mouse cursor when leaving resource bar | ||
*Fixed Gremlin rank 3 description | *Fixed [[Gremlin]] rank 3 description | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Revision as of 18:58, 15 November 2023
- Merchants offers are a bit less extreme
- Increased Treant base damage from 4 to 5
- Decreased all Elementals base and scaling health
- Increased Fire Elemental projectile speed
- Increased Fire Elemental base and scaling damage
- Decreased Fire Elemental cooldown from 2s to 1.5s
- Decreased Lightning Elemental scaling damage


