Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 31: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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{{infobox version
{{infobox version
| name = Demo build 31
| name = Demo build 31
| date =  
| date = 2023-06-18
| previous = [[Demo build 30]]
| previous = [[Demo build 30]]
| next = [[Demo build 32]]
| next = [[Demo build 32]]
}}
}}
* Merchants offers are a bit less extreme
*Merchants offers are a bit less extreme




* Increased Treant base damage from 4 to 5
*Increased Treant base damage from 4 to 5
* Decreased all Elementals base and scaling health
*Decreased all Elementals base and scaling health
* Increased Fire Elemental projectile speed
*Increased Fire Elemental projectile speed
* Increased Fire Elemental base and scaling damage
*Increased Fire Elemental base and scaling damage
* Decreased Fire Elemental cooldown from 2s to 1.5s
*Decreased Fire Elemental cooldown from 2s to 1.5s
* Decreased Lightning Elemental scaling damage
*Decreased Lightning Elemental scaling damage




* Fixed units being able to attack and use their passive on the bench
*Fixed units being able to attack and use their passive on the bench
* Fixed stuck in tavern after sacrificing
*Fixed stuck in tavern after sacrificing
* Fixed weakness increasing magical defense instead of decreasing it
*Fixed weakness increasing magical defense instead of decreasing it
* Fixed mouse cursor when leaving resource bar
*Fixed mouse cursor when leaving resource bar
* Fixed Gremlin rank 3 description
*Fixed Gremlin rank 3 description


{{nav patch notes}}
{{nav patch notes}}

Revision as of 19:33, 3 October 2023

  • Merchants offers are a bit less extreme


  • Increased Treant base damage from 4 to 5
  • Decreased all Elementals base and scaling health
  • Increased Fire Elemental projectile speed
  • Increased Fire Elemental base and scaling damage
  • Decreased Fire Elemental cooldown from 2s to 1.5s
  • Decreased Lightning Elemental scaling damage


  • Fixed units being able to attack and use their passive on the bench
  • Fixed stuck in tavern after sacrificing
  • Fixed weakness increasing magical defense instead of decreasing it
  • Fixed mouse cursor when leaving resource bar
  • Fixed Gremlin rank 3 description