Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 29: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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{{infobox version
{{infobox version
| name = Demo build 29
| name = Demo build 29
| date =  
| date = 2023-06-13
| previous =  
| previous = [[Demo build 28]]
| next = [[Demo build 30]]
| next = [[Demo build 30]]
}}
}}

Revision as of 19:33, 3 October 2023

  • Disabled building of roads at night
  • Tavern damage meter values get rounded
  • Processing jobs ingridient cannot be spend before they are picked up anymore


  • Decreased Lightning Elemental base from 3 to 2
  • Decreased Monk scaling damage by 50%
  • Increased Treant base and scaling damage by 25%
  • Decreased Marksman cooldown by 0.25s


  • Fixed not being able to buy horses at stables when no space for units left
  • Fixed dead units could be healed in the same frame
  • Fixed some units passives activated on the bench
  • Fixed eating screen visible under level up screen reviving them
  • Fixed production speed always displayed as 0s
  • Fixed tavern allowing more jobs than storage for berries
  • Fixed minibosses could be taunted
  • Fixed elementals drinking beer
  • Fixed dying after killing boss
  • Fixed pausing in slow motion
  • Fixed unit dying in slow motion
  • Fixed night in slow motion
  • Fixed house upgrades not visible
  • Fixed units being inactive after moving during the morning
  • Fixed human units upgrade falsely showing house icon
  • Fixed achievements not displaying as unlocked until restart
  • Fixed rank up sound playing multiple times on unpause
  • Fixed speed of workers walking sounds
  • Fixed Armor having Shield icon
  • Fixed Magic Beans description