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Playtest RC 24: Difference between revisions

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*Added boost system
*Added [[Beer|boost]] system
*Added cooldown and ability usage to unit panels
*Added cooldown and ability usage to unit panels
*Added sound cue when monsters get angry
*Added sound cue when [[monsters]] get angry
*Improved support for many resolutions
*Improved support for many resolutions
*Game sounds get louder when zoomed in
*Game sounds get louder when zoomed in
*Productions requiring multiple resources only allow one worker per job instead of resource
*Productions requiring multiple resources only allow one worker per job instead of resource
*Bread is now flour plus water
*[[Bread]] is now [[flour]] plus [[water]]
*Animals spawn more rarely but the chance increases until one does
*[[Animals]] spawn more rarely but the chance increases until one does
*Units avatar is also greyed out if unit is on the bench
*Units avatar is also greyed out if unit is on the bench
*At night the stun status only lasts half as long
*At night the {{effect|stun}} status only lasts half as long
*Reduced day period from 60 to 55 seconds
*Reduced day period from 60 to 55 seconds
*Fixed workers standing behind resources while working when it was windy
*Fixed workers standing behind resources while working when it was windy

Revision as of 20:46, 13 November 2023

  • Added boost system
  • Added cooldown and ability usage to unit panels
  • Added sound cue when monsters get angry
  • Improved support for many resolutions
  • Game sounds get louder when zoomed in
  • Productions requiring multiple resources only allow one worker per job instead of resource
  • Bread is now flour plus water
  • Animals spawn more rarely but the chance increases until one does
  • Units avatar is also greyed out if unit is on the bench
  • At night the stun status only lasts half as long
  • Reduced day period from 60 to 55 seconds
  • Fixed workers standing behind resources while working when it was windy
  • Fixed cooldown and range modifiers not getting removed properly