Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Playtest RC 22: Difference between revisions
From Super Fantasy Kingdom Official Wiki
wgg>Emilyba No edit summary |
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{{infobox version | {{infobox version | ||
| | | title = Playtest RC 22 | ||
| date = 2023-03-01 | | date = 2023-03-01 | ||
| previous = [[Playtest RC 21]] | | previous = [[Playtest RC 21]] | ||
Revision as of 23:12, 12 December 2024
- Removed morale system
- Units stay and can be rearranged until end of combat
- Instead monsters get stronger and faster at night resulting in a similar climax
- Walls give +1 level to all units instead of morale
- Increased morning period from 25 to 30s
- Display range of unit faster when hovering over it
- Remove status effects on unit death
- Fixed rank star amount displayed
- Fixed display of village upgrades on loading
- Fixed buildings clickable during game over


