Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 95: Difference between revisions

From Super Fantasy Kingdom Official Wiki
wgg>Whitepawne4
Created page with "{{infobox version | name = Demo build 95 | date = 2023-11-08 | previous = Demo build 94 | next = }} *Human units can be upgraded in their overlay as well *Tutorial forces pause during the build lumberyard step *Water Elemental does water damage now *Quest does not reward Holy Water anymore *Rage gets reduced by damage received *Jailer and Cyclops reduced rage *Lich increased cooldown of Barrier from 5s to 6s *Runescribe reduced mana cost *Djinn increased base mana..."
 
wgg>CadsBot
date fix. nav
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{{infobox version
{{infobox version
| name = Demo build 95
| name = Demo build 95
| date = 2023-11-08
| date = 2023-11-09
| previous = [[Demo build 94]]
| previous = [[Demo build 94]]
| next =  
| next =  
}}
}}
*Human units can be upgraded in their overlay as well
*Human units can be upgraded in their overlay as well
*Tutorial forces pause during the build lumberyard step
*Tutorial forces pause during the build lumberyard step


*Water Elemental does water damage now
*Water Elemental does water damage now
Line 26: Line 26:
*Fixed bosses with sleep not being hitable
*Fixed bosses with sleep not being hitable
*Fixed Gremlin's passive
*Fixed Gremlin's passive
{{nav patch notes}}

Revision as of 23:19, 9 November 2023

  • Human units can be upgraded in their overlay as well
  • Tutorial forces pause during the build lumberyard step


  • Water Elemental does water damage now
  • Quest does not reward Holy Water anymore
  • Rage gets reduced by damage received
  • Jailer and Cyclops reduced rage
  • Lich increased cooldown of Barrier from 5s to 6s
  • Runescribe reduced mana cost
  • Djinn increased base mana and mana scaling by 25%


  • Fixed sacrificing unit to elemental
  • Fixed canceling sacrifice of unit with mouse
  • Fixed possibility to upgrade hero at night
  • Fixed hunter not displaying taken jobs correctly while thickets get removed
  • Fixed stuck in attack animation when combat ends
  • Fixed food tutorial coming up too soon
  • Fixed bosses with sleep not being hitable
  • Fixed Gremlin's passive