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If you notice any errors, feel free to correct them.
Demo build 92: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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*[[Deathpriest]],[[ Djinn]], [[Dryad]], [[Pixie]], [[Psion]], [[Runescribe]] and [[Shaman]] have [[mana]] | *[[Deathpriest]],[[ Djinn]], [[Dryad]], [[Pixie]], [[Psion]], [[Runescribe]] and [[Shaman]] have [[mana]] | ||
*[[Satyr]] and [[Wind | *[[Satyr]] and [[Wind Elemental]] are [[Support]] | ||
*[[Elementals]] are [[Airborne]] | *[[Elementals]] are [[Airborne]] | ||
Revision as of 22:40, 15 November 2023
- New stat: Mana!
- Some units have mana instead of health
- Attacking costs them mana
- Mana regenerates faster the fuller it is
- Halloween is over
- Unit button displays health and shield separately
- Quests are localizable
- Changed term Veins to Add-ons
- Changed term deposits to nodes
- Changed "XP for new units" to "Recruitment XP Bonus"
- Reworked ability and relic descriptions
- Abilities are just called Active and Passive for now
- More improvements to tutorials
- Deathpriest,Djinn, Dryad, Pixie, Psion, Runescribe and Shaman have mana
- Satyr and Wind Elemental are Support
- Elementals are Airborne
- Fixed errors when upgrading some units when they just attacked
- Fixed tutorial step not being done after building church
- Fixed units red tint when getting healed


