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Demo build 88: Difference between revisions

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*Added monster capturing system!
*Added monster capturing system!
*Added a new character: ???
*Added a new [[character]]: [[Unknown|???]]




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*Greatly increased effect of the Knife relic
*Greatly increased effect of the [[Knife]] relic
*Reduced price of the Farm by one stone
*Reduced price of the [[Farm]] by one [[stone]]
*Swordsman reduced damage scaling by 15%
*[[Swordsman]] reduced [[damage]] scaling by 15%
*Swordsman reduced health scaling by 20%
*[[Swordsman]] reduced [[health]] scaling by 20%
*Swordsman increased shield scaling by 20%
*[[Swordsman]] increased [[shield]] scaling by 20%
*Swordsman increased base shield from 16 to 20
*[[Swordsman]] increased base [[shield]] from 16 to 20




*Fixed storage amounts in castle overlay
*Fixed storage amounts in [[castle]] overlay
*Fixed keyboard commands after the Witch visited
*Fixed keyboard commands after the [[Witch]] visited
*Fixed the Gnomes never getting their berry
*Fixed the [[Gnomes]] never getting their [[berry]]
*Fixed Bonfire not increasing monster amount
*Fixed [[Bonfire]] not increasing monster amount
*Fixed provokes wrongly appearing as Skeleton
*Fixed provokes wrongly appearing as [[Skeleton]]
*Fixed right button working as left button
*Fixed right button working as left button
*Fixed graveyard and elemental tower unit spots not being visible
*Fixed [[graveyard]] and [[elemental tower]] unit spots not being visible
*Fixed relic Armor not applying health
*Fixed relic [[Armor]] not applying [[health]]
*Fixed taking water from the well resetting its progress
*Fixed taking [[water]] from the [[well]] resetting its progress
*Fixed banning units with controller
*Fixed banning [[units]] with controller
*Fixed banned card title font
*Fixed banned card title font
*Fixed multiple wrong ability damage types and elements
*Fixed multiple wrong ability damage types and [[elements]]
*Fixed multiple unit sheets with correct data
*Fixed multiple unit sheets with correct data
*Fixed units that get upgraded are still there for a second
*Fixed units that get upgraded are still there for a second

Revision as of 22:24, 15 November 2023


  • Improved localization system so keywords like "Burn" only need to be translated once for all abilities



  • Fixed storage amounts in castle overlay
  • Fixed keyboard commands after the Witch visited
  • Fixed the Gnomes never getting their berry
  • Fixed Bonfire not increasing monster amount
  • Fixed provokes wrongly appearing as Skeleton
  • Fixed right button working as left button
  • Fixed graveyard and elemental tower unit spots not being visible
  • Fixed relic Armor not applying health
  • Fixed taking water from the well resetting its progress
  • Fixed banning units with controller
  • Fixed banned card title font
  • Fixed multiple wrong ability damage types and elements
  • Fixed multiple unit sheets with correct data
  • Fixed units that get upgraded are still there for a second
  • Fixed units getting upgraded not getting buffs until you move them
  • Fixed tooltips not properly getting hidden in some cases
  • Fixed building control prompts not getting faded out after closing the buildings overlay
  • Fixed input settings reset button font