Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 51: Difference between revisions

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Latest revision as of 00:37, 22 October 2025

  • Color adjustments for morning, sunset and night
  • Secondary abilities effect description gets displayed when dragging a unit
  • Accept defeat button gets displayed a little bit later
  • Sunshine rays visible on thunder days


  • Dinosaur hitbox more at his feets
  • Gremlin increased projectile initial velocity


  • Fixed stun status FX
  • Fixed status FX not being animated
  • Fixed monsters not using the bridge after winning
  • Fixed range of unit visible at night
  • Fixed Marksmans secondary having a cooldown
  • Fixed Leech evolution idle animation