Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 51: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| name = Demo build 51 | | name = Demo build 51 | ||
| date = | | date = 2023-08-08 | ||
| previous = [[Demo build 50]] | | previous = [[Demo build 50]] | ||
| next = [[Demo build 52]] | | next = [[Demo build 52]] | ||
Revision as of 19:34, 3 October 2023
- Color adjustments for morning, sunset and night
- Secondary abilities effect description gets displayed when dragging a unit
- Accept defeat button gets displayed a little bit later
- Sunshine rays visible on thunder days
- Dinosaur hitbox more at his feets
- Gremlin increased projectile initial velocity
- Fixed stun status FX
- Fixed status FX not being animated
- Fixed monsters not using the bridge after winning
- Fixed range of unit visible at night
- Fixed Marksmans secondary having a cooldown
- Fixed Leech evolution idle animation


