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If you notice any errors, feel free to correct them.
Demo build 46: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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*[[Buildings]] generate [[taxes]] or [[faith]] | *[[Buildings]] generate [[taxes]] or [[faith]] | ||
*[[King]] collects [[taxes]] and [[faith]] | *[[King]] collects [[taxes]] and [[faith]] | ||
*New | *New building [[church]] can be repaired for a [[faith]] collecting worker | ||
*[[Guardian|Hero]] upgrades can be minimized | *[[Guardian|Hero]] upgrades can be minimized | ||
*[[Buildings]] have an entrance spot now so workers walk to a better spot | *[[Buildings]] have an entrance spot now so workers walk to a better spot | ||
Revision as of 20:08, 15 November 2023
- Added faith system
- Monsters do not drop treasure anymore
- Buildings generate taxes or faith
- King collects taxes and faith
- New building church can be repaired for a faith collecting worker
- Hero upgrades can be minimized
- Buildings have an entrance spot now so workers walk to a better spot
- Fixed animals spawned out of thickets did not directly trigger hunters
- Fixed hunter not hunting
- Fixed farm outpost not delivering wheat
- Fixed deposits in the world not being saved
- Fixed upgrading units with shield buff
- Fixed port displaying harvesting time and being affected by production amplifiers


