Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 42: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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{{infobox version
{{infobox version
| name = Demo build 42
| name = Demo build 42
| date =  
| date = 2023-07-10
| previous = [[Demo build 41]]
| previous = [[Demo build 41]]
| next = [[Demo build 43]]
| next = [[Demo build 43]]
}}
}}
* Very small resolutions get reset to 640x480 on game start
*Very small resolutions get reset to 640x480 on game start
* A ton of performance optimizations for projectiles and loading time
*A ton of performance optimizations for projectiles and loading time




* The first day starts with two animals
*The first day starts with two animals
* Added one additional berry bush generating on wild grass
*Added one additional berry bush generating on wild grass
* Increased mouse treasure magnet range
*Increased mouse treasure magnet range
* Reduced base health of Leech (monster) by 2
*Reduced base health of Leech (monster) by 2
* Reduced base health of Jester (monster) by 1
*Reduced base health of Jester (monster) by 1




* Marksman is a support unit now
*Marksman is a support unit now
* Marksman new passive ability
*Marksman new passive ability




* Fixed last unlocked unit not being offered
*Fixed last unlocked unit not being offered
* Fixed tavern summary displaying gained XP for dead units
*Fixed tavern summary displaying gained XP for dead units
* Fixed play button being German
*Fixed play button being German
* Fixed magnet powerup still working
*Fixed magnet powerup still working


{{nav patch notes}}
{{nav patch notes}}

Revision as of 19:34, 3 October 2023

  • Very small resolutions get reset to 640x480 on game start
  • A ton of performance optimizations for projectiles and loading time


  • The first day starts with two animals
  • Added one additional berry bush generating on wild grass
  • Increased mouse treasure magnet range
  • Reduced base health of Leech (monster) by 2
  • Reduced base health of Jester (monster) by 1


  • Marksman is a support unit now
  • Marksman new passive ability


  • Fixed last unlocked unit not being offered
  • Fixed tavern summary displaying gained XP for dead units
  • Fixed play button being German
  • Fixed magnet powerup still working