Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 35: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| name = Demo build 35 | | name = Demo build 35 | ||
| date = | | date = 2023-06-24 | ||
| previous = [[Demo build 34]] | | previous = [[Demo build 34]] | ||
| next = [[Demo build 36]] | | next = [[Demo build 36]] | ||
}} | }} | ||
* Saves have backups now in case of crashes during saving or accidental resets | *Saves have backups now in case of crashes during saving or accidental resets | ||
* Geologist findings are predefined now | *Geologist findings are predefined now | ||
* Moving a unit resets its cooldown | *Moving a unit resets its cooldown | ||
* Day does not end while there is no tavern | *Day does not end while there is no tavern | ||
* Changed thickets flower color so it does not get mistaken as bush | *Changed thickets flower color so it does not get mistaken as bush | ||
* Linked Wiki in main menu | *Linked Wiki in main menu | ||
* Lich is Mage now | *Lich is Mage now | ||
* Jester is Ranged now | *Jester is Ranged now | ||
* Shaman's Doe getting hit does not count as breach anymore | *Shaman's Doe getting hit does not count as breach anymore | ||
* Shaman's Doe spawns directly in front of the first unlocked unit spot in the column | *Shaman's Doe spawns directly in front of the first unlocked unit spot in the column | ||
* Reduced Crossbowman damage scaling by 25% | *Reduced Crossbowman damage scaling by 25% | ||
* Reduced Lightning Elemental damage scaling by 25% | *Reduced Lightning Elemental damage scaling by 25% | ||
* Increased Sharpshooters cooldown from 0.5s to 0.75s | *Increased Sharpshooters cooldown from 0.5s to 0.75s | ||
* Improved Deathpriests hitbox | *Improved Deathpriests hitbox | ||
* Fixed total statistics only counting the last two days | *Fixed total statistics only counting the last two days | ||
* Fixed Jailer achievement (untested) | *Fixed Jailer achievement (untested) | ||
* Fixed exit animation when skipping Merchant or Witch | *Fixed exit animation when skipping Merchant or Witch | ||
* Fixed an error when Shaman's Doe gets spawned | *Fixed an error when Shaman's Doe gets spawned | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Revision as of 19:33, 3 October 2023
- Saves have backups now in case of crashes during saving or accidental resets
- Geologist findings are predefined now
- Moving a unit resets its cooldown
- Day does not end while there is no tavern
- Changed thickets flower color so it does not get mistaken as bush
- Linked Wiki in main menu
- Lich is Mage now
- Jester is Ranged now
- Shaman's Doe getting hit does not count as breach anymore
- Shaman's Doe spawns directly in front of the first unlocked unit spot in the column
- Reduced Crossbowman damage scaling by 25%
- Reduced Lightning Elemental damage scaling by 25%
- Increased Sharpshooters cooldown from 0.5s to 0.75s
- Improved Deathpriests hitbox
- Fixed total statistics only counting the last two days
- Fixed Jailer achievement (untested)
- Fixed exit animation when skipping Merchant or Witch
- Fixed an error when Shaman's Doe gets spawned


