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Early Access 0.5.08: Difference between revisions
From Super Fantasy Kingdom Official Wiki
Created page with "{{infobox version | title = {{PAGENAME}} | date = 2025-10-31 | previous = Early Access 0.5.07 | next = Early Access 0.5.08 }} * Clicking on the "Enter Tavern" banner skips the tavern animation * Hero equipment slots are unlocked by total glory now * Added a tutorial for fate selection * The graveyard gets explained during the undead tutorial * The markers are a lot more noticable * Further improved armory chances so it's more likely to get one of each first * Al..." |
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| date = 2025-10-31 | | date = 2025-10-31 | ||
| previous = [[Early Access 0.5.07]] | | previous = [[Early Access 0.5.07]] | ||
| next = [[Early Access 0.5. | | next = [[Early Access 0.5.09]] | ||
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Latest revision as of 09:12, 13 January 2026
- Clicking on the "Enter Tavern" banner skips the tavern animation
- Hero equipment slots are unlocked by total glory now
- Added a tutorial for fate selection
- The graveyard gets explained during the undead tutorial
- The markers are a lot more noticable
- Further improved armory chances so it's more likely to get one of each first
- All siege engines have individual coin costs now
- Evolution building vanishes if the evolved unit is gone
- Item Rejuvenation cannot be equipped by mana units
- Added targeting mode for units that attack a fixed position
- Curse requirement description a little more clear
- Undead Hunter upgrade improved description
- Humans reduced some star requirements
- Thickets removed flowers so it looks even less like a bush
- Removed the special job auto-disable thing
- Paladin increased base damage
- Bone Golems are slightly slower
- Demon Spider reduced damage slightly
- Dragon's fireball does not apply burning anymore
- Dragon's fireball vanishes on his death now
- Gyrocopters's bomb vanishes on his death now
- Magister reduced damage very slightly
- Phoenix comes 10m closer now
- A lot of monster adjustments in the last week
- Fixed Mort last quest step
- Fixed negative faith maybe
- Fixed pause menu corpse keyword
- Fixed training grounds not clickable
- Fixed experience scroll not clickable
- Fixed flag mode button vanishing when hovering lumberyard or farm
- Fixed Crossbowman not displaying pierce stat
- Fixed Dryad applying water damage instead of plant damage
- Fixed inactive swarms being hoverable
- Fixed Humans geologist hut description
- Fixed fate selection cards border


