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Early Access 0.5.02: Difference between revisions
From Super Fantasy Kingdom Official Wiki
Created page with "* Heroes from other kingdoms cost 5 shards less to unlock in the throne room * Special jobs get automatically deactivated once your coins are empty * Replaced the tutorial done sound effect * Humans Tavern can hold up to 32 berries so you can get another nun * Giant reduced health 2200 -> 2000 * Goblin King removed armor 24 -> 0 * Magister reduced movement speed slightly * Monster Arcanist reduced damage slightly * Monster Berserker reduced health 92 -> 91 * Monster Bee..." |
added infobox and nav |
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{{infobox version | |||
| title = {{PAGENAME}} | |||
| date = 2025-10-25 | |||
| previous = [[Early Access 0.5.01]] | |||
| next = [[Early Access 0.5.03]] | |||
}} | |||
* Heroes from other kingdoms cost 5 shards less to unlock in the throne room | * Heroes from other kingdoms cost 5 shards less to unlock in the throne room | ||
* Special jobs get automatically deactivated once your coins are empty | * Special jobs get automatically deactivated once your coins are empty | ||
| Line 33: | Line 39: | ||
* Fixed item Overshield being categorized as from Nature kingdom | * Fixed item Overshield being categorized as from Nature kingdom | ||
* Added error handling to prevent a unknown rare bug at the end of the run for one player | * Added error handling to prevent a unknown rare bug at the end of the run for one player | ||
{{nav patch notes}} | |||
Latest revision as of 08:52, 13 January 2026
- Heroes from other kingdoms cost 5 shards less to unlock in the throne room
- Special jobs get automatically deactivated once your coins are empty
- Replaced the tutorial done sound effect
- Humans Tavern can hold up to 32 berries so you can get another nun
- Giant reduced health 2200 -> 2000
- Goblin King removed armor 24 -> 0
- Magister reduced movement speed slightly
- Monster Arcanist reduced damage slightly
- Monster Berserker reduced health 92 -> 91
- Monster Bee reduced health 73 -> 72
- Monster Colossus reduced health 127 -> 126
- Monster Cyclops removed armor 30 -> 0
- Monster Efreet reduced damage slightly
- Monster Dancere removed armor 12 -> 0
- Monster Dinosaur reduced health 59 -> 58
- Monster Druid reduced damage slighlty
- Monster Magus reduced mana 47 -> 46
- Monster Ghoul is a little slower
- Monster Halfling is a little slower
- Monster Leech reduced health 41 -> 40
- Monster Lich stops more often
- Monster Marksman reduced damage slightly
- Monster Pixie can be knocked back further
- Monster Runescribe reduced damage slightly
- Monster Satyr removed armor 15 -> 0
- Monster Shaman reduced mana 48 -> 46
- Monster Storm Caller reduced damage slightly
- Monster Storm Caller removed armor 15 -> 0
- Monster Vampire reduced health 26 -> 25
- Fixed leaderboard "global" and "friends" not being localized before switching leaderboard mode
- Fixed item Overshield being categorized as from Nature kingdom
- Added error handling to prevent a unknown rare bug at the end of the run for one player


