Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 14: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>CadsBot →top: patch notes page created |
imported>CadsBot →top: converted to DRUID infobox |
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{{infobox version | {{infobox version | ||
| | | title = Demo build 14 | ||
| date = 2023-05-17 | | date = 2023-05-17 | ||
| previous = [[Demo build 13]] | | previous = [[Demo build 13]] | ||
| Line 10: | Line 10: | ||
*Fixed newly built buildings displaying resources | *Fixed newly built [[buildings]] displaying [[resources]] | ||
*Fixed buffs not applying at morning | *Fixed buffs not applying at morning | ||
*Fixed buffs applying twice | *Fixed buffs applying twice | ||
*Fixed units range visible while walking to tavern when hovering it at combat end | *Fixed units range visible while walking to [[tavern]] when hovering it at combat end | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Latest revision as of 23:14, 12 December 2024
- New title screen
- Added marker on unit cards if passive has been unlocked
- Jobs do not got assigned when being paused anymore


