Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 102: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| | | title = Demo build 102 | ||
| date = 2023-11-26 | | date = 2023-11-26 | ||
| previous = [[Demo build 101]] | | previous = [[Demo build 101]] | ||
Latest revision as of 23:17, 12 December 2024
- Hover clock to see time and weather info
- Heroes on cooldown are slightly transparent
- Tooltips can now go into any direction to always be visible
- Took out a frame of monsters hit animations to make hits more impactful
- Changed what Elementals are possible during snow storms
- Removed building priority system
- Goblin King reduced base damage and increased damage scaling
- Monsters hitting a shield always get pushed upwards
- Monster Ghost reduced base health
- Monster Ghost more susceptible to knockback
- Relic Knife increased effect
- Switched Psion's and Lizard's dwellings
- Fixed generic relics getting applied too late
- Fixed heroes targeting untargetable monsters
- Fixed Djinn's beam visual bug when retargeting
- Fixed weird gap between title and description in shops on some resolutions
- Fixed shielded attacks counting for tavern statistic
- Fixed workers in upgraded veins not going home at night
- Fixed veins not progressing after sunset


