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Playtest RC 42: Difference between revisions

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{{infobox version
{{infobox version
| name = Playtest RC 42
| title = Playtest RC 42
| date = 2023-05-10
| date = 2023-05-10
| previous = [[Playtest RC 41]]
| previous = [[Playtest RC 41]]
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*Reworked dialogues and added a few more
*Reworked dialogues and added a few more
*Added third zoom level
*Added third zoom level
*Fog weather reduces range by 20% now
*Fog [[weather]] reduces range by 20% now
*First unit from portal and first horse from stables are free
*First unit from [[portal]] and first horse from [[stables]] are free
*Can only spend resources you have storage for
*Can only spend [[resources]] you have storage for
*Bosses drop treasure
*[[Bosses]] drop treasure
*Limit FPS to 144
*Limit FPS to 144
*Expand popup closes when opening other overlays
*Expand popup closes when opening other overlays
*Controller cursor gets hidden during cut-scenes and dialogues
*Controller cursor gets hidden during cut-scenes and dialogues
*Hero and merchant only come once per run for now
*[[Hero]] and [[merchant]] only come once per run for now
*Buildings job popup has variable width
*[[Buildings]] job popup has variable width




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*Fixed camera movable in dialogues
*Fixed camera movable in dialogues
*Fixed skipping guest arrival could resume game during dialogue
*Fixed skipping guest arrival could resume game during dialogue
*Fixed merchant title
*Fixed [[merchant]] title
*Fixed unlocked passives being permanently saved before end of day
*Fixed unlocked passives being permanently saved before end of day
*Fixed ranker being clickable
*Fixed ranker being clickable

Latest revision as of 01:50, 22 October 2025

  • Reworked dialogues and added a few more
  • Added third zoom level
  • Fog weather reduces range by 20% now
  • First unit from portal and first horse from stables are free
  • Can only spend resources you have storage for
  • Bosses drop treasure
  • Limit FPS to 144
  • Expand popup closes when opening other overlays
  • Controller cursor gets hidden during cut-scenes and dialogues
  • Hero and merchant only come once per run for now
  • Buildings job popup has variable width


  • Improved controller cursor
  • Improved scrolling invite UI with controller
  • Improved assigning jobs in buildings overlay with controller
  • Improved how far sounds are hearable


  • Fixed tree trunks moving in wind
  • Fixed rerolls, banishes and revivals not being saved
  • Fixed new game button being default instead of continue
  • Fixed title screens still active behind new game overlay
  • Fixed rebuild with controller
  • Fixed building upgrade button not selectable with controller
  • Fixed small building button and invite overlay tabs navigable
  • Fixed controller overlay navigation when flag mode is active
  • Fixed controller selection after rerolling
  • Fixed camera movable in dialogues
  • Fixed skipping guest arrival could resume game during dialogue
  • Fixed merchant title
  • Fixed unlocked passives being permanently saved before end of day
  • Fixed ranker being clickable
  • Fixed crafting buildings sound not ending on game over
  • Fixed quest overlay
  • Fixed selection screens with two options purchase button alignment