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Playtest RC 36: Difference between revisions

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{{info|There is no publicly known version [[Playtest RC 35|RC 35]]}}
{{infobox version
{{infobox version
| name = Playtest RC 36
| title = Playtest RC 36
| date = 2023-04-13
| date = 2023-04-13
| previous = [[Playtest RC 34]]
| previous = [[Playtest RC 34]]
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}}
}}
*Camera is pixel perfect again, but displays twice as many pixels instead. So every pixel is in reality 4 pixels and entities can move on those half steps. That results in much smoother movement while retaining the clarity of a pixel perfect camera.
*Camera is pixel perfect again, but displays twice as many pixels instead. So every pixel is in reality 4 pixels and entities can move on those half steps. That results in much smoother movement while retaining the clarity of a pixel perfect camera.
*Downed units need to eat any food to recover; they enter the tavern first
*Downed [[units]] need to eat any food to recover; they enter the [[tavern]] first
*Grid buttons display correctly where you can drop a unit
*Grid buttons display correctly where you can drop a unit
*Added tutorial for first unit death
*Added tutorial for first unit death
*Changed Drog to be paid on visit instead of before
*Changed [[Drog]] to be paid on visit instead of before
*Changed wetness status fx
*Changed wetness status fx
*Reduced fish spawn rate
*Reduced [[fish]] spawn rate
*Witch visits on day 9
*[[Witch]] visits on day 9
*Fixed units being sometimes red during the day
*Fixed units being sometimes red during the day
*Fixed not being able to boost
*Fixed not being able to boost
*Fixed Drog not visiting
*Fixed [[Drog]] not visiting
*Fixed siege camp UI
*Fixed [[Siege Camp|siege camp]] UI


{{nav patch notes}}
{{nav patch notes}}

Latest revision as of 01:49, 22 October 2025

There is no publicly known version RC 35

  • Camera is pixel perfect again, but displays twice as many pixels instead. So every pixel is in reality 4 pixels and entities can move on those half steps. That results in much smoother movement while retaining the clarity of a pixel perfect camera.
  • Downed units need to eat any food to recover; they enter the tavern first
  • Grid buttons display correctly where you can drop a unit
  • Added tutorial for first unit death
  • Changed Drog to be paid on visit instead of before
  • Changed wetness status fx
  • Reduced fish spawn rate
  • Witch visits on day 9
  • Fixed units being sometimes red during the day
  • Fixed not being able to boost
  • Fixed Drog not visiting
  • Fixed siege camp UI