Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Playtest RC 22: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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Latest revision as of 01:49, 22 October 2025
- Removed morale system
- Units stay and can be rearranged until end of combat
- Instead monsters get stronger and faster at night resulting in a similar climax
- Walls give +1 level to all units instead of morale
- Increased morning period from 25 to 30s
- Display range of unit faster when hovering over it
- Remove status effects on unit death
- Fixed rank star amount displayed
- Fixed display of village upgrades on loading
- Fixed buildings clickable during game over


