Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 97: Difference between revisions
From Super Fantasy Kingdom Official Wiki
wgg>CadsBot →top: converted to DRUID infobox |
in game name for current Ore is Gold |
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*Some changes to the map (especially the pre-roads map) | *Some changes to the map (especially the pre-roads map) | ||
*Some story adjustments | *Some story adjustments | ||
*Reduced [[quarry]] upgrade costs from 5 [[ingot]]s to 5 [[ | *Reduced [[quarry]] upgrade costs from 5 [[ingot]]s to 5 [[Gold]] | ||
Latest revision as of 13:13, 28 November 2025
- Reworked mason and small building upgrades
- Mason builds stone road straight to the nearest building
- Small building upgades have increasing costs
- Changed term unit to hero
- Changed term raise to summon
- Changed term downed to fallen
- Hero character is called Adventurer now
- Updated tavern tutorial
- Some changes to the map (especially the pre-roads map)
- Some story adjustments
- Reduced quarry upgrade costs from 5 ingots to 5 Gold
- Fixed two traps appearing instead of one
- Fixed some active projectiles not getting properly destroyed when a hero gets upgraded
- Fixed hunter outpost lagging


